Built by players obsessed with aim feel.
This guide breaks down every surface through real gameplay feel, movement and performance — so you can find the mousepad that truly matches the way you play.
Flick players need stopping power / Trackers need smooth glide / Hybrids need balance / Speed players need unrestricted glide.
This guide walks you through each surface type and which games it pairs with best.
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Surface categories
Four movement philosophies.
Each surface engineered for a distinct relationship between friction, glide, and control.
[{"name":"Control","tag":"Tactical precision","desc":"High stopping power and tactile friction for precise flick shots.","bullets":["Controlled flicks and micro-adjustments","High static friction for predictable stops","Stable resistance for spray control","12,000h abrasion testing"],"games":["Valorant","CS2","Tactical FPS"],"metrics":[{"l":"Static friction","v":92},{"l":"Stopping power","v":94},{"l":"Micro adj","v":95},{"l":"Consistency","v":90}],"radar":[{"l":"Speed","v":34},{"l":"Control","v":96},{"l":"Stopping","v":94},{"l":"Static","v":92},{"l":"Dynamic","v":88},{"l":"Micro","v":95},{"l":"Tracking","v":70},{"l":"Smooth","v":72},{"l":"Consistency","v":90}],"arch":"Tactical anchor"},{"name":"Tracking","tag":"Fluid continuity","desc":"Smooth dynamic glide optimized for continuous target tracking.","bullets":["Reactive tracking with directional consistency","Low dynamic friction for fluid motion","Stable at low and high movement speeds","Fatigue-minimizing glide behavior"],"games":["Apex Legends","Overwatch","Tracking FPS"],"metrics":[{"l":"Glide","v":92},{"l":"Tracking stability","v":93},{"l":"Dynamic friction","v":28},{"l":"Consistency","v":91}],"radar":[{"l":"Speed","v":88},{"l":"Control","v":72},{"l":"Stopping","v":60},{"l":"Static","v":28},{"l":"Dynamic","v":28},{"l":"Micro","v":70},{"l":"Tracking","v":93},{"l":"Smooth","v":95},{"l":"Consistency","v":91}],"arch":"Tracking specialist"},{"name":"Balance","tag":"Versatile hybrid","desc":"A hybrid surface balancing speed and stopping power for versatility.","bullets":["Comfort for extended sessions","Reduced arm fatigue","Versatile across game genres","Zero break-in period"],"games":["League of Legends","Dota 2","MOBA and Long Sessions"],"metrics":[{"l":"Comfort","v":90},{"l":"Consistency","v":92},{"l":"Durability","v":92},{"l":"Balance","v":84}],"radar":[{"l":"Speed","v":60},{"l":"Control","v":80},{"l":"Stopping","v":75},{"l":"Static","v":55},{"l":"Dynamic","v":55},{"l":"Micro","v":78},{"l":"Tracking","v":80},{"l":"Smooth","v":82},{"l":"Consistency","v":92}],"arch":"Hybrid all-rounder"},{"name":"Speed","tag":"Ultra-low friction","desc":"Molecularly-smooth fiber weave with 60% less surface contact than standard cloth pads.","bullets":["Maximum glide velocity","Zero static friction","Instant direction changes","Aggressive mobility optimized"],"games":["Fortnite","Warzone","Fast FPS"],"metrics":[{"l":"Glide","v":96},{"l":"Flick response","v":96},{"l":"Static friction","v":18},{"l":"Smoothness","v":95}],"radar":[{"l":"Speed","v":96},{"l":"Control","v":30},{"l":"Stopping","v":38},{"l":"Static","v":18},{"l":"Dynamic","v":18},{"l":"Micro","v":45},{"l":"Tracking","v":68},{"l":"Smooth","v":95},{"l":"Consistency","v":82}],"arch":"High-speed flicker"}]
Model 01
CONTROL
Tactical precision
High stopping power and tactile friction for precise flick shots.
CONTROL
Movement analysis
Designed for players who prioritize control over speed.
Friction profileStatic-dominant
Playstyle focusControlled / Tactical
Aim styleFlick / Micro
Friction laboratory
Move your cursor. Feel the surface.
Select a surface and drag across the pad. The physics engine simulates friction, glide, and stopping behavior in real time.
DPI
Sens in-game
eDPI400DPI × Sens
<> MEDIUM
Speed0
Friction-
Glide0
Stop0
>Drag across the pad to feel the surface
CONTROLTactile feedback - high static friction - high control
Best experienced on a computer — this is an orientative simulation.
Note: This simulator reproduces basic friction behavior. The actual tactile response, glide smoothness, and build quality of our pads go far beyond what this preview can convey. Try one to believe it.
Surface comparison
See two surfaces side by side.
Select any two surfaces to compare their movement profiles, friction behavior, and performance characteristics in real time.
ASurface A
BSurface B
Performance radar overlay
Control
Tracking
AControl
BTracking
Difference breakdownComparative analysis
Find your match
Pick the way you actually play.
Choose your category. If you’re not sure, type the game you spend the most time playing and we’ll tell you where you belong.
Pick by categoryselect one
Select a category to see your match.
Don't know your category?type your game
Type the name of your main game and we’ll categorize it for you. If it’s not in our database, we’ll infer it through keywords or ask you to confirm.